Similar to other RPG’s, defeating enemies will result in loot that you can pick up, and Dungeon Hunter has lots of it. Of course that is if you decide to bite the 40-dollar bullet. It becomes quite challenging towards the second half of the game, but make no bones about it you should be able to breeze through the single player campaign. As I mentioned, you will be spending a great deal of time mashing where every once in a while you will unleash magic or suck back some health potions in order stave off the swarms of enemies. Yes, I know the Teen rating is for content, but I was curious to see if the controls were as simple as I thought they were. Despite the game being rated “T for Teen” my nine year old daughter had mastered the controls within a matter of seconds. Your special abilities are mapped to the triangle, circle and square buttons, while the X button is used for your regular attacks. The controls are very easy to pick up and will not take you any length of time to get used too. As you progress in the game each character can upgrade their abilities which spices things up a bit however, for the most part you will be spending a great deal of time mashing your enemy and moving on. The Rogue is swift, agile, and able to avoid heavy attacks. Finally, there is the Rogue, who specializes in one on one quick attacks. There is the Mage, who is all about using magic. He can fight many opponents at once and has the best armour. There is the Warrior who is all about blunt force trauma (aka. When you jump into a game, you start out by choosing one of three characters much like we have seen in other RPG’s of a similar ilk. It is unfortunate because if Gameloft could have thrown a few new wrinkles in the mix and Dungeon Hunter: Alliance could have been a solid launch title, but instead it comes across as more of a bargain bin throw-away game. Sure, Dungeon Hunter plays out like many ‘hack and slasher’ RPG games we have played over the last decade, just do not expect anything incredibly unique, innovative, or ground breaking. If anything, you can expect something much more significantly stripped down. Much like the PSN and Mac ports, Dungeon Hunter: Alliance is a hack and slash RPG game, and I use the term RPG very loosely as you cannot expect “Skyrim” or “Kindoms of Amalur” depth or quality by any extent.
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